Darts with Friends: Flick & Score
One phone, passed around the couch. Everyone flicks three darts at a gold-lit board with one thumb, and a ledger keeps the standings across every night you play.
For iPhone and Android. No account, works offline.BullseyeNight
A night of darts, start to finish
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Pick the crew
Save each friend once with a name and one of eight flight patterns in gold and white. Tap who is in tonight, from two players up to eight, and drag the list to set the throw order.
Same people as last time? Rematch last crew puts them back in one tap.
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Choose the game
Four games, each with its rule in one line and a little board that lights its target in gold.
Quick 301: first to exactly zero, bust if you go under. Around the Clock: hit 1 to 20 in order. Cricket Lite: close 15 to 20 and the bull. Sudden Bull: one dart each, closest to the bull wins.
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Flick to throw
There is no throw button. Flick up with your thumb: faster lands higher, the angle of your flick sets the drift, and the wind arrow pushes every dart a few inches.
Try it here. Drag up on the pad below the board, with a finger or the mouse, and let go. Three darts make a turn.
The app does the same with real physics on a full-screen board. No crew yet? It opens in solo practice with your average per dart.
Wind → 2 mphTurn 1···Flick up here -
Pass the phone
After every turn a marquee card fills the screen: the turn as a sum, the score left, a callout for a Ton-80, a Bull or a Bust, and the name of who is next, set big enough to read across the table.
The next player flicks the card away to start. A tap does nothing, so a clumsy handover never skips a turn.
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Rematch
The podium rises in order: the winner's name in gold, the stepped placings, and the best throw of the night on a little board with who threw it.
Rematch keeps the crew and the game. New crew or mode takes you back to the start.
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Argue over the ledger
Every finished game goes into the ledger. Standings rank the crew by wins, average per dart, bulls or longest win streak, with the leader's figure in gold.
Head-to-head puts two friends side by side. Each player card shows nights played, a favorite double, a heatmap of every landing and badges like Ton-80, Bull ×3 and Hat-trick.

Standings 
Head-to-head 
Player card
Fully offline, no account
- 2–8
- players on one phone, passed hand to hand after every turn.
- 4
- games: Quick 301, Around the Clock, Cricket Lite and Sudden Bull.
- 3
- darts a turn, about ten seconds each, one thumb free for your drink.
- 0
- accounts, sign-ups or internet needed to play. Your crew and your games stay on your phone.
Privacy
Short version: your friends, your games and your stats never leave your phone.
What stays on your phone
Friend names and flight patterns, every finished game, every dart's landing spot, the ledger and your practice average. They are stored only on the device. There is no account, no sign-up and no cloud copy. Deleting a friend or the app deletes that data.
The one thing sent
When the phone is online, the app asks a remote configuration service whether a launch message is switched on. That request carries a random installation ID (a device identifier created by the service, not your name, email or phone number). It is used only to make the app work, it is not linked to you, and it is not used to track you or for ads.
No ads, no analytics, no tracking
Bullseye Night has no ads, no analytics, no crash-reporting service and no tracking across apps or websites. It does not ask for your contacts, location, camera or microphone.
The full policy
Every detail, including how to delete your data and the launch page, is in the privacy policy. Questions: hello@linditacumb.top.
Applies from November 12, 2026.
Support
Something not working, or an idea for the next version? Use the form on the support page, or write to hello@linditacumb.top.
When can I download it?
Bullseye Night is coming soon to the App Store and Google Play. The store buttons on this page will link there on launch day.
How do I throw well?
Flick straight up from the lower part of the screen. A medium-fast flick lands near the middle; faster goes higher, slower lands lower. Lean the flick against the wind arrow. "How to throw" at the bottom of the Crew sheet replays the tutorial.
Does it need internet or an account?
No. Every game plays offline and there is nothing to sign up for. Everyone plays on the same phone, passed around after each turn.
How many people can play?
Two to eight in a game. On your own, the board is solo practice with a running average per dart.
Can I undo a turn or skip someone?
No: every dart counts, and the pass card only moves on with an upward flick so nobody's turn gets skipped by mistake. A game that is closed halfway is not saved; only finished games go on the ledger.
How do I remove a friend?
In the Crew sheet, press and hold their name, then confirm. Their darts and placings leave the ledger with them, so the app asks first.